import peasy.*; class World { PeasyCam cam; World(PApplet p){ cam = new PeasyCam(p, 150); cam.rotateX(-1.0); cam.rotateY(-0.5); cam.rotateZ(0.2); cam.lookAt(50,50,0); } void draw() { float markerSz = 5f; stroke(255,0,0); line(0f,0f,.3,markerSz ,0f,.3); stroke(0,255,0); line(0f,0f,.3,0f,-markerSz ,.3); stroke(0,0,255); line(0f,0f,.3,0f,0f,markerSz ); int gridSzX = 100; int gridSzY = 100; int gridStep=5; for(int i = 0; i <= gridSzY; i+=gridStep) { if(i%15 != 0) stroke(200,200,200); else stroke(150,150,150); line(0,i,0,gridSzX,i,0); line(i,0,0,i,gridSzY,0); } } }